2 official sources support the stable facts on this page.
Last reviewedAssign jobs for a three-player shift
- Counter lead: owns the customer case and final decision call.
- Station lead: stocks, receives deliveries, cleans, and reports quota pressure.
- Support lead: cross-checks evidence, fills urgent station gaps, and helps prepare survival tools.
Troubleshoot the lobby before the shift
- Update every player to the same current build.
- Confirm the intended lobby size and who is hosting.
- Test proximity chat and one simple role call.
- Start with the designed three-player boundary when diagnosing a problem.
- Record build, lobby size, and reproduction steps before reporting a bug.
Understand the six-player exception
The official patch says lobbies can be increased to six while warning that the game remains designed and marketed for a maximum of three. This guide does not turn the optional higher cap into a promise of balanced or issue-free play.
Verification boundary
What still needs live verification
This is a dated independent guide answer. Update-sensitive mechanics, values, availability, and interface paths can change; the current live game and official announcements remain final.
Official descriptions establish stable scope. Interface paths, balance, values, rewards, schedules, and version-specific behavior must still be checked in the current game build.
Official media and records
Check the primary sources
Use these official pages for the current store description, announcements, screenshots, patch notes, or platform status.